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Unit 8 · VUI and NLP Based UI (Slides)

PDF SLIDES32 SlidesUnit 8 · Advanced Techniques: VUI and NLP Based UI
§TopicSlidesCore Concepts Covered
RoadmapHow interfaces evolved1–3Evolution from CLI (typing commands) $\rightarrow$ GUI (clicking pixels) $\rightarrow$ Natural UI (speaking conversational intent)
8.1Command & control vs Conversational UI4–8Strict syntax vs everyday speech, and multimodal UIs (voice + visual screen)
8.2Personas, avatars & video game UIs9–14Voice personas, Uncanny Valley, and 4 Game UI types (Diegetic, Non-diegetic, Spatial, Meta)
8.3Speech recognition & dialog management15–205-step speech pipeline, noise & accents, slot-filling, and error repair rules
8.4Designing for wearable devices21–26The 5-second rule, fat-finger problem, crown dials, haptics vibration language, and watch complications
ReviewExam prep & summary27–32Screen vs Voice vs Watch comparison table, 5 Golden Do’s & Don’ts, and TU question bank

Unit Overview

Covers natural user interfaces (NUI), voice assistants, conversational design pipelines, gaming interface taxonomy, and smartwatch UI ergonomics.

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