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Model Examination · Set A

Tribhuvan University

Faculty of Humanities & Social Sciences

Bachelor in Computer Applications (BCA) — II Semester

Course Title: UX/UI Design  |  Course Code: BCA 155

Time: 3 HoursFull Marks: 60Pass Marks: 24

Very Short Answer Questions
Attempt all questions. [10 × 1 = 10]

  1. Define user experience (UX).
  2. State one difference between radio buttons and checkboxes.
  3. What is responsive design?
  4. State one difference between a mock-up and a prototype.
  5. What is a voice user interface (VUI)?
  6. What is formative evaluation?
  7. Which control is suitable for selecting a date?
  8. What is an iconic menu?
  9. What is a cascading menu?
  10. State one human consideration in interface design.

Short Answer Questions
Answer any SIX questions. [6 × 5 = 30]

  1. Distinguish between UX design and UI design. Describe two responsibilities of each designer using a college website as an example. [1 + 2 + 2]
  2. Compare tiled, overlapping, and cascading window presentation styles. Recommend one style for comparing two documents and justify your choice. [3 + 2]
  3. Differentiate between Formative and Summative Evaluation. [5]
  4. Compare hub-and-spoke and tree navigation models with examples. Distinguish global navigation from utility navigation. [3 + 2]
  5. Explain how typography, color contrast, and spacing affect readability. Suggest two layout changes when a desktop page is adapted for a phone. [3 + 2]
  6. Describe three human considerations and two technological considerations that influence interface design. [3 + 2]
  7. Explain the functions of system menus. Describe three guidelines for organizing menu items effectively. [2 + 3]

Long Answer Questions
Answer any TWO questions. [2 × 10 = 20]

  1. Compare CLI, GUI, VUI, menu-driven, and NLP-based interfaces with examples. Recommend suitable interfaces for two different user groups and justify your choices. [6 + 4]
  2. Describe the major stages of the UI design process. Apply the process to a resort website, explaining the design activities and expected outputs at each stage. [4 + 6]
  3. Compare menu bars, pull-down menus, cascading menus, pop-up menus, tear-off menus, and iconic menus. Select suitable menu types for a graphics-editing application and justify your choices. [6 + 4]